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Translation: The Geodata Agency's data is now free, and we have inserted them into Minecraft. That means that the whole of Denmark proper is now a
by Svip 13y ago
Translation:
The Geodata Agency's data is now free, and we have inserted them into Minecraft.
That means that the whole of Denmark proper is now available as a virtual world
in 1:1 in Minecraft itself, so you can freely move around in Denmark, find
our own neighbourhood, construct and deconstruct like in any other Minecraft world.
On this page, you can read more about the free data in the Minecraft world, and
how you get started playing or download the free data.
According to this page[0] the map is divided into three regions, each which has their own server:
* Northern Jutland: server1.gstcraft.dk
* Southwestern Denmark: server2.gstcraft.dk
* Eastern Denmark: server3.gstcraft.dk
[0] http://www.gst.dk/emner/frie-data/minecraft/spil-her/ http://www.gst.dk/emner/frie-data/minecraft/spil-her/
- ManAboutCouch 13y agoThe OSGB in the UK did something similar last year: http://www.ordnancesurvey.co.uk/innovate/developers/minecraft-map-britain.html http://www.ordnancesurvey.co.uk/innovate/developers/minecraf... Apparently it was built by an intern, it took him two weeks to create the 22 Billion blocks: http://www.ordnancesurvey.co.uk/about/news/2013/minecraft-map-of-great-britain.html http://www.ordnancesurvey.co.uk/about/news/2013/minecraft-ma...
- Svip 13y agoIs it 1:1? It doesn't appear 1:1, given how tiny the A/B-roads are. I am just curious, there are not a lot of screenshots (or information on the scale in fact).
- bbrks 13y ago> Each blocks represents a ground area of 50 square metres. The raw height data is stored in metres and must be scaled down to fit within the 256 block height limit in Minecraft. A maximum height of 2 500 metres was chosen, which means Ben Nevis, appears just over 128 blocks high. Although this exaggerates the real-world height, it preserves low-lying coastal features such as Bournemouth's cliffs, adding interest to the landscape. It seems to be a 1:50 scale.
- NAFV_P 13y ago> The raw height data is stored in metres and must be scaled down to fit within the 256 block height limit in Minecraft. Well, I'm a cheapskate I play Minetest, not Minecraft. I'm fairly certain that Minetest has a larger height limit, but it can freeze like a bastard. The other day I went for a dig, and I used the compass to work out my position. I was over 500 blocks under the surface, I kept running into lava flows(!).
- bovermyer 13y agoI'm now curious enough about Minetest after viewing its website that I might want to contribute. I love Minecraft and have played it since alpha, but it's always bothered me that it's built in Java - and that it runs horribly slow once Feed the Beast comes into play.
- NAFV_P 13y ago> I love Minecraft and have played it since alpha, but it's always bothered me that it's built in Java - and that it runs horribly slow once Feed the Beast comes into play. I have never played Minecraft, so I can't comment, but Minetest does slow, it has a lot on its plate. I just signed up with flickr, look for user "mrtucker257". I've uploaded some photos of my upmarket real estate.
- Karunamon 13y agoThis problem is what finally pushed me away from the game once and for all after a couple years. Minecraft itself is pretty heavy and slow given enough player load (sometimes not even that.. forest fires, lava flows and such can also bog everything down) - mods exacerbate the problem to the point of unplayability. Which is really too bad, because things like Feed The Beast add an insane level of extra functionality and downright awesome things to the world. Somehow I think it would be a different game if not for Java overhead. I've spent a truly ludicrous amount of time tweaking heap sizes, obscure garbage collection flags and such trying to keep the blasted thing from consuming all of the memory and crashing (and therefore corrupting the state of the world) on a relatively low-popularity server.