4 ms·
My favorite example of a solopreneur game development is Chris Sawyer writing RollerCoaster Tycoon in x86 assembly language in 1999 [1]. The game series (along
by pdq 12y ago
My favorite example of a solopreneur game development is Chris Sawyer writing RollerCoaster Tycoon in x86 assembly language in 1999 [1].
The game series (along with Transport Tycoon) sold an estimated $180 million worth of copies.
[1] https://en.wikipedia.org/wiki/RollerCoaster_Tycoon https://en.wikipedia.org/wiki/RollerCoaster_Tycoon
- samtho 12y agoI would sure love to get my hands on that source code...
- loup-vaillant 12y agoWell, what you have is pretty close. Comments and aliases will be missing, but the structure is there.