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There's one thing I totally disliked: I hate when I need to login as the very first required step. I (may) still don't know what the app does and I already have
by almata 12y ago
There's one thing I totally disliked: I hate when I need to login as the very first required step. I (may) still don't know what the app does and I already have to login or create an account. To me, that's a bad user experience and in general I uninstall apps that do that. Very few apps really need the user to be logged in from moment zero. I would suggest to let the user see what the app is for, so he feels by himself how cool it'd be to have an account to use the app at its 100%.
- wuliwong 12y agoI understand this argument but I don't believe it is a slam dunk. On the web, a user has invested nothing other than a click or possibly typing a url. On mobile, a user has already downloaded and installed the app. They have more invested, so you would think, are more likely to create an account. That being said, you are certainly making the "funnel" smaller at the top but possibly the slope of the edges are more forgiving to the app developer as the user progresses down the conversion funnel?
- almata 12y agoI don't know. I know apps requiring login as step zero have a higher rate of "installdeletes" (I myself do that usually). Not sure if the users who actually decide to stay (so, to login) are then "better users". It could be. It actually makes sense. But I have no data about that tbf.
- wuliwong 12y agoHah, I don't have any data either. This was a debate at the last startup I worked.