7 ms·
Flappy48
- nemasu 13y agoThat is ... awesome.
- asharpe 13y agoRuining productivity since 2014 - and I thought I had kicked my 2048 habit
- anon4 13y agoOh thank god this is in Unity's "runs evereywhere where it's windows" web player. For a second I was worried.
- chrismorgan 13y agoJust wait. If it really is good, there'll be an HTML version to sap your time within a couple of days.
- cornholio 13y agoAs if the world would need another browser plugin to play little boxed animations. No disrespect to the original author intended, but no.
- Houshalter 13y agoProbably not, but to be fair, the video of it does look pretty smooth.
- lmm 13y agoWell with adobe dropping flash, microsoft dropping silverlight, and browsers blocking java applets, there aren't actually any good options at present.
- LukeB_UK 13y agoJavascript.
- lucaspiller 13y agoUnity 5 will support WebGL; no plugins needed.
- tomkwok 13y agoNo, it's not only Windows but also OS X. Sadly there's no Linux version and to me it's still considered as "garbage"[1] anyway. [1] https://appdb.winehq.org/objectManager.php?sClass=application&iId=13269 https://appdb.winehq.org/objectManager.php?sClass=applicatio...
- elssar 13y agoIt's only the play store as well, so if you have an android device... https://play.google.com/store/apps/details?id=com.danmoran.flappy48 https://play.google.com/store/apps/details?id=com.danmoran.f...
- cclogg 13y agoOkay wow the meta-joke on these games is getting to pretty intense levels lol. On a technical level though, I found this game extremely hard while using space-bar, but very easy with mouse clicks. It seems to jump differently or something.
- MarkTee 13y agoI noticed this too, even though I'm using a laptop. The space bar feels "floatier" to me.
- anon4 13y agoIs anyone else bothered how cNet are referring to 2048 as a "Threes clone"? The two games are very different and Cirulli himself mentioned that he created 2048 with no knowledge of Threes, only as a clone of a clone of 1024 which really only took the "two tiles with the same numbers merge when they collide" element from Threes.
- deleted 13y ago[deleted]
- oneeyedpigeon 13y agoNope, not bothered since I agree with it. 1024 took all the essential elements (tiles merging, numbers increasing, sliding, etc.) and I think was even described by the author as a threes clone.
- renekooi 13y ago> which really only took the "two tiles with the same numbers merge when they collide" element from Threes Which is the only element Threes has!
- dasil003 13y agoIt also has 1s and 2s merging with each other but not themselves. The bottom line is that Threes is a much better game than any of the clones I've played. There's a subtlety and polish to the gameplay that is missing from the others. It's obvious they spent a lot of time perfecting everything from the tile distribution to where they spawn and how they merge.
- zimpenfish 13y agoIt's very polished ... but. The start animation? Needs to die. Showing me a game which then turns out to be finished when I try and swipe? Bad UX. Score totalling animation? Cute the first couple of times, very annoying thereafter. Swiping and signing? Again, cute for a couple of times rapidly turning into a rancid waste of time when you want to play again (yes, I know you can set this to autosign now but ...) It's just not smooth enough from start -> play -> restart -> restart to be a good casual gaming experience. It's start -> thud -> thud -> play -> thud -> thud -> restart -> right, back to 2048 then.
- JoeAltmaier 13y agoThis looks like the alien overlords constructing ever-more-convoluted tests to see if the puny humans have evolved enough to learn the Higher Truths. Next: Flappy48 while juggling Bitcoins and finding a taxi during surge pricing?
- drstrangevibes 13y agoit needs a tetris style list of numbers that will be next so you can strategise which blocks to take and which to miss
- twic 13y ago50% Flappy Bird, 30% 2048, 30% Snake; the additional 10% is borrowed from the remaining minutes of your life.
- edem 13y agoDo you have a version which works on Linux?
- deleted 13y ago[deleted]
- sillysaurus3 13y agosudo add-apt-repository ppa:pipelight/stable && sudo apt-get update && sudo apt-get -y install pipelight-multi sudo pipelight-plugin --enable unity3d.
- StavrosK 13y agoSo, no? :P
- listic 13y agoIs this alone supposed to enable Unity3D? Doesn't seem to work for me.
- sillysaurus3 13y agoI forgot to mention those commands are for Ubuntu, sorry. http://www.reddit.com/r/gaming/comments/23qthg/flappy_bird_combined_with_2048meet_flappy48/cgzs9hg http://www.reddit.com/r/gaming/comments/23qthg/flappy_bird_c...
- listic 13y agoI do run Ubuntu (13.10 32-bit), but I don't see any effect. $ sudo pipelight-plugin --enable unity3d [sudo] password for nb: Plugin unity3d is now enabled No new extension was added to Chrome. How am I supposed to check whether Unity works?
- michaelmior 13y agoYou won't get a new Chrome extension. If you want to see if Unity works, why not try playing Flappy 48 since that was the original reason this was posted.
- kartoffelmos 13y agoFun concept, but the physics is way off. Edit: I was using space instead of clicking the mouse. The mouse click is way easier than using the space bar.
- the_ancient 13y agoI am not installing yet another plugin.......
- stefan_kendall3 13y agoTrailing blocks can get stuck and fall off. Clever.
- underlines 13y agoI am not good at writing code, but it seems logic to me to use something like the HTML5 Phaser framework instead of unity, which 80% will not install anyways because... well because the little hipsters in us dislikes Comic Sans and proprietary plugins, right?
- sakri 13y agoI'd like to imagine that this was partially inspired by my Flappy Text that I made a few months ago : http://codepen.io/sakri/full/eukbC http://codepen.io/sakri/full/eukbC (full screen) in editor http://codepen.io/sakri/pen/eukbC http://codepen.io/sakri/pen/eukbC