3 ms·
I was thinking even broader, including mechanics for games like chess and checkers, and maybe a smattering of graph theory for analysing "decision trees". Prett
by TheZenPsycho 12y ago
I was thinking even broader, including mechanics for games like chess and checkers, and maybe a smattering of graph theory for analysing "decision trees". Pretty abstract game theoretical stuff, hopefully brought down to earth and made practical enough for a moron like me to understand in more detail than just those broad buzzwords I was just able to throw around.