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I recently managed to release my first game (https://play.google.com/store/apps/details?id=com.thomshutt.bom https://play.google.com/store/apps/details?id=com.t
by chaghalibaghali 13y ago
I recently managed to release my first game (https://play.google.com/store/apps/details?id=com.thomshutt.bom https://play.google.com/store/apps/details?id=com.thomshutt....) using LibGDX and it really was a pleasure to work with - lightweight and not too opinionated, but with some nice abstractions over the more fiddly aspects such as out of the box Desktop/Web/Android/iOS support, input handling, app lifecycles etc.