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Under the syntactical surface, Lua is really more like Javascript than Python. Unity has support for Boo, which is just a Python-like front end for the CLR. I'
by atrilumen 13y ago
Under the syntactical surface, Lua is really more like Javascript than Python.
Unity has support for Boo, which is just a Python-like front end for the CLR. I'm pretty fond of it, myself. I prefer to use it whenever I can, inside Unity and elsewhere. The docs could use a lot of love, but it's still very easy to learn and extremely productive and a joy to write. I rarely touch MonoDevelop / Xamarin Studio; I write Boo in Sublime Text, and find it very satisfying.
Another path I've been tempted to explore is to use Moonscript with Gameplay3D, but Unity is hard to leave.
I could be wrong, but I have the impression that Unreal is too unwieldy for a solo developer, which is how I plan to stay for the foreseeable future.