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Glad to hear they're continuing to work on the 2D editor and 2D physics. Unless I'm missing something, getting 2D platformer floor and wall collisions working p
by archagon 13y ago
Glad to hear they're continuing to work on the 2D editor and 2D physics. Unless I'm missing something, getting 2D platformer floor and wall collisions working properly is still a pain right now. (Sudden, discrete changes in velocity + physics colliders + tiles = wonky behavior.)
- yzzxy 13y agoAs someone who has implemented an semi-extensive set of interactive demos in the new 2D editor and toolkit, I have to say that it arrived half-baked. I'm really looking forward to the upcoming updates, but doing anything like a real game in the toolkit is next to impossible currently. Pathfinding is a specific weak point I ran into on another 2D project. The main A* implementation for Unity handled the native 2D toolkit very poorly when I last used it, and the built-in Unity toolkit didn't work with it at all.