10 ms·
Microsoft, when it's operating right, can be an explosive game player. Project Natal is the perfect example of this, they saw what the competition offered (Wii
by electromagnetic 17y ago
Microsoft, when it's operating right, can be an explosive game player. Project Natal is the perfect example of this, they saw what the competition offered (Wii motion controller) and took a move potentially ten steps better. Sony saw the competition and took a move to mimic (playstation motion controller, AKA the Sony Nun-chuck clone), which is staying a step behind the game.
Microsoft's main problem, from what I can see, is that it rarely gets itself into the proper gear to actively compete. Perhaps with Project Natal, seeing a true threat helped, which is something they haven't seen in a long time in the OS market.
- ZeroGravitas 17y agoMicrosoft bought Natal. It was developed by 3DV systems. And personally, I'm unconvinced that they've grasped what has made the Wii successful. Case in point: the Wii remote, custom designed to be non-threatening, modelled after the familiar tv remote, allowing you to control the Wii with a few simple gestures and an on screen pointer. Natal, a mysterious camera that allows you to page through onscreen lists using some kind of semaphore system. Microsoft thinks (or at least talks) like it's out Nintendo'd Nintendo with Natal but it all looks like cargo cult style mimicry to me. No different from offering family friendly card games that you need to control with something designed for Halo, just on the other side of the spectrum. Like goldilocks' and the three bears' porridge you can have both too much, and too little controller. The Wii seems to have got it just right.
- snprbob86 17y agoThis is inaccurate and based on speculation. We bought them long after the Natal project was underway. I would assume to protect ourselves from patent lawsuits.
- electromagnetic 17y agoActually, Natal's AI is believed to have come from Peter Molyneux's Dimitri Project, which then turned into the full Milo project. Its motion capture, facial recognition and voice recognition, not to mention the microphone array helps perform acoustic source localization and ambient noise suppression, all of which was developed in-house at microsoft. 3DV was bought out in March 2009, Natal was shown fully functional and shipped to developers at E3 in June (actually 2nd-4th). So you're telling us in the space of maybe 2-3 months work Microsoft managed to make a fully functional Natal. Not to mention the system is entirely different. ZCam's sensing was an 8-bit 1/4-VGA , where as Natal's uses an infrared projector, tied with a monochrome CMOS sensor to allow it to work under any lighting condition (including no lighting) and allows it to sense at different ranges. The differences are so huge in design it is impossible it was bought and demonstrated in the space of a couple of months. I'm sorry, I don't buy it that microsoft bought Natal, there was simply too much work required to say they only had access to the ZCam after March 2009 and allowed people to actually play with Natal's demonstrations at E3.