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Well, I was imagining a situation where you had multiple different pieces in a game, relating to each player and distinct to that game. Maybe like an RTS game o
by AdrianRossouw 13y ago
Well, I was imagining a situation where you had multiple different pieces in a game, relating to each player and distinct to that game. Maybe like an RTS game or something?
So you might want to query how many pieces a certain player has available, or do a check on who this piece belongs to.
Keep in mind I'm still not saying an actual game, but any problem that had similar data storage and access patterns as a game along these lines would have.
I don't know enough about firebase to confirm whether it is suited to this, but if I had any kind of backend at all, and I had requirements for really quick reponses, i wouldn't be comfortable adding the extra hop to a hosted service onto each call.