3 ms·
If anyone is interested in robotics, definitely checkout D-star, which is pretty much a dynamic A-star with changing edge weights. Dijkstra, A-star and D-star
by vowelless 13y ago
If anyone is interested in robotics, definitely checkout D-star, which is pretty much a dynamic A-star with changing edge weights.
Dijkstra, A-star and D-star all share a similar structure.
- film42 13y agoCan D-star be used to model problems that have some form of random change, ex: While playing 2048, can you model the new random locations as an opponent making decisions (AI driven)?
- icegreentea 13y agoYou can apply probabilties to your edge weights. Also, if you were considering D, consider looking at D-Lite. It's an alternate approach to the same problem, and more easily understood/implemented.
- Schwolop 13y agoIn pathological scenarios where the edge weights change near the goal, rather than near the start of the search, D-star and all its backwards-incremental-graph-search variants can be slower than regular A-star. I would only recommend the use of D-star where a) that effect is unlikely or doesn't matter, or b) you can guarantee edge cost changes to occur only near the start of the search - such as a robot with a proprioceptive sensor, which is precisely what the algorithm was designed for.
- psycovic23 13y agoIf you're interested in A* with humanoid robots, check out my post here: http://victor.hwanger.com/a-technical-peek-into-motion-planning-for-humanoid-robots/ http://victor.hwanger.com/a-technical-peek-into-motion-plann...