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Just a quick question about the tech. Apps are ran in a simulator, and screen caps is being streamed real-time to the client, then drawn on the canvas. Is that
by khangtoh 12y ago
Just a quick question about the tech.
Apps are ran in a simulator, and screen caps is being streamed real-time to the client, then drawn on the canvas. Is that correct?
- chrisnolet 12y agoHi Khangtoh, That's essentially correct. We do a bit of magic to stream the smallest amount of image data possible (sending mostly-transparent frames if pixel data hasn't changed, etc.). Put simply though: yes, you can think of it as a simulator being streamed to an HTML canvas. But it's taken a long while to get right!