4 ms·
Is there any solution to the ambush level other than the obvious solution of moving the drones out of the way?
by epsylon 13y ago
Is there any solution to the ambush level other than the obvious solution of moving the drones out of the way?
- SheeEttin 13y agoOf course. I made them harmless and walked right through them.
- epsylon 13y agoTried that, but for some reason I couldn't disable the onCollision by assigning it to some dummy function. Do you mind sharing your solution?
- SheeEttin 13y agoI wish we could retrieve the solution we used for past levels. :( Okay, I think I've replicated it. I just overrode onCollision with empty braces, so the final definition looked like this: map.defineObject('attackDrone', { 'type': 'dynamic', 'symbol': 'd', 'color': 'red', 'onCollision': function (player) { player.killedBy('an attack drone'); }, 'behavior': function (me) { }, 'onCollision': function (player) { } }); Note that you're closing the game's braces, inserting another definition, then re-opening braces to match the game's closing ones.