4 ms·
Any tips on level 15? Once the player is killed what could I possibly do?
by resist_futility 13y ago
Any tips on level 15? Once the player is killed what could I possibly do?
- alnis 13y agoThe level filename is a hint.
- cheepin 13y agoI actually figured something out with this which is weird, because I don't think it has to do with exceptions. I passed in a new object of an undeclared type and just walked across the water, which I can't explain. Can anyone help?
- wingerlang 13y agoI think that's the purpose, the filename says something about "exception".
- SheeEttin 13y agoI'm trying with player.killedBy(function(){throw new Exception();}); ...but then that just means I get killed by "function(){throw new Exception();}". Edit: never mind, got it. Overriding onCollision helps. :) https://gist.github.com/anonymous/2868beb0cee19259ebb5 https://gist.github.com/anonymous/2868beb0cee19259ebb5
- rooodini 13y agoyou can close the bracket and inject some more commands… although you don’t have many characters in which to do it.
- Lord_DeathMatch 13y agoI can't figure it out either; i know that if you raise an exception in the area you can edit, it gets caught a few levels up where the toString representation of whatever you threw is parsed into status update info, with newlines interpreted correctly. But after that, even if you input chars that could build a bridge, it's not persisted to the next attempt :/
- m_myers 13y agoAfter a lot of trial, error, and attempted code injection, I found that it was much easier than I had expected. It can in fact be solved with a single character.
- Lord_DeathMatch 13y agoHmm. Damn.
- 9193-on 13y agoOverriding a certain method may help ;)
- AStack0verflow 13y agoRemember in of the earlier levels when who-ever is talking to us, said that the name of the level could come in handy? Try using that ;)