2 ms·
I think it's the "slick floor" feeling that causes the heavy/bulky feel; it's as if your character has a ton of momentum (due to a ton of mass, presumably, thou
by prawks 13y ago
I think it's the "slick floor" feeling that causes the heavy/bulky feel; it's as if your character has a ton of momentum (due to a ton of mass, presumably, though you do move faster in Quake).