4 ms·
I've been switching back and forth between Android and iPhone development for 4 years now, and I'd say development time is roughly equal between the platforms.
by andymcsherry 13y ago
I've been switching back and forth between Android and iPhone development for 4 years now, and I'd say development time is roughly equal between the platforms. A developer that understands Android well should instinctively know how handle different device sizes and fragmentation. The platform is equipped to handle these things well, and the only complaints I ever hear are from iOS developers that simple aren't used to and aren't willing to understand the platform.
- w1ntermute 13y agoOne other challenge related to different device sizes is that designers cannot create a pixel-perfect design in Photoshop and send it off to the developer. They have to be aware of how the interface components will resize and shift around as the aspect ratio, resolution, and screen size changes.
- andymcsherry 13y agoDesigning for responsive layouts should be second nature for designers dealing with Android. The same issues appear on web in much more dramatic fashion.
- w1ntermute 13y agoIt should be, but many of those designers are coming from iOS backgrounds.
- josteink 13y agoYou would assume that web desginers and graphic designers in general have been around much longer than iOS though. This is not a "new" problem which haven't already been solved. Being too iOS-centric in this space will severely limit your capabilities as a developer and designer.