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I hear you, but if you check the timeline of the lesson, I didn't teach her every step of the code, that would be too much info off the bat. I wrote a bit of bo
by idancali 13y ago
I hear you, but if you check the timeline of the lesson, I didn't teach her every step of the code, that would be too much info off the bat. I wrote a bit of boilerplate code and her lesson - as I mentioned in the post - was just those 3 lines where we talked about variables mostly.
- xendo 13y agoHave you considered that XCode and Objective C may not be the right tools for the job?
- wlievens 13y agoSomething like Scheme would be appropriate.
- pubby 13y agoScheme with graphics (i.e. a LOGO module) sounds very good. Kids are much more impressed by getting pictures to appear than seeing a number output.
- idancali 13y agoon second thought I think you're right. I think it wasn't so much about the tools as much as it was about the concepts behind what coding is, what a variable is etc.
- ktzar 13y agoI agree, kids are pretty good at isolating something they understand from the rest and just stay focus at what makes sense. If there's a piece of code that makes sense and they wrapped their heads around it doesn't matter if the rest is gibberish.
- idancali 13y agoI think that's a really good point and it's key in adult learning as well. So many times we go through tons of boring theory first until we're drained of our mental energy and by the time we get to the fun part we couldn't care less. I love courses where you do stuff right away and they tell you, "don't worry about this other stuff for now, we'll get to that soon"