3 ms·
x264 does not use GPU hardware, so they're both using just the CPU. WebM fails to use more threads or 256bit or 128bit registers correctly.
by wolf550e 13y ago
x264 does not use GPU hardware, so they're both using just the CPU. WebM fails to use more threads or 256bit or 128bit registers correctly.
- 1ris 13y agorecent versions of x264 do use GPU hardware via OpenCL, but the performance gain is questionable. http://www.planet3dnow.de/vbulletin/showthread.php/406096-Bericht-x264-mit-OpenCL-Beschleunigung http://www.planet3dnow.de/vbulletin/showthread.php/406096-Be...