4 ms·
> writing HTML/CSS That's never a rote process for me. Every bit of HTML or CSS I write requires human judgment. Any part that doesn't is handled for me by pre
by jarrett 13y ago
> writing HTML/CSS
That's never a rote process for me. Every bit of HTML or CSS I write requires human judgment. Any part that doesn't is handled for me by preprocessors.
I'm guessing that instead of "writing HTML/CSS," you'd have designers meticulously dragging objects and setting properties in a GUI. Isn't that just the same thing with another skin? If I have to click to set a property instead of typing the property in a text file, have I saved myself any work? Have I eliminated the need for some bit of technical knowledge?
> linking together various libraries
Concretely, what sorts of tasks does that entail? Generally there's a few moments to drop the files into the right folder, and a few more to add the appropriate tag(s) to the <head> or the bottom of the bottom of the <body>. How do you eliminate those steps? Or does the user still have to perform them, except in a GUI environment instead of a text editor? If the latter, then I'd argue the same as I did above about HTML and CSS.
Or do you include certain standard libraries by default? If so, that's fine, but the same is achieved in more traditional, text-based frameworks.
> pushing code through processors
Which processors do you have in mind? SCSS and Uglify are quite trivial to run. I wouldn't call that a pain point at all.
> wiring up a basic UI to a database
I'm still not convinced that can be automated beyond the basic interfaces that something like MS Access provides. Which don't cover most use cases. Can you give an example?