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I'd be surprised if the lack of WebGL is what's holding back mobile browser based games. I would imagine it's the relative difficulty in monetizing them vs the
by MrScruff 13y ago
I'd be surprised if the lack of WebGL is what's holding back mobile browser based games. I would imagine it's the relative difficulty in monetizing them vs the app store.
- matt_heimer 13y agoAnd I wonder if it is on purpose to keep the lock-in. But strangely in Windows 8.1 (not phone yet) you can make Windows store apps using WebGL and JavaScript. FireFox OS also support WebGL.