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So Facebook, Messaging, and Gaming apps make up 58% of mobile usage statistics and suddenly the mobile browser is "dead"? Mobile browsers have never been a stro
by marknutter 13y ago
So Facebook, Messaging, and Gaming apps make up 58% of mobile usage statistics and suddenly the mobile browser is "dead"? Mobile browsers have never been a strong target for gaming and won't be until Apple allows WebGL to run in Mobile Safari. What I take from this is that Facebook still dominates people's online activities and that most people spend most of their time playing Candy Crush Saga on their phones. This article is link-bait, nothing more.
- diminish 13y ago+ "Time spent" as a sensible measure of everything was dead long time ago for computing. "Old media" still doesn't get it.
- MrScruff 13y agoI'd be surprised if the lack of WebGL is what's holding back mobile browser based games. I would imagine it's the relative difficulty in monetizing them vs the app store.
- matt_heimer 13y agoAnd I wonder if it is on purpose to keep the lock-in. But strangely in Windows 8.1 (not phone yet) you can make Windows store apps using WebGL and JavaScript. FireFox OS also support WebGL.