4 ms·
This reminds me of my favorite Java project, designed to make work-in-progress programs look exactly that to non-technical stakeholders who otherwise assume 90%
by patio11 13y ago
This reminds me of my favorite Java project, designed to make work-in-progress programs look exactly that to non-technical stakeholders who otherwise assume 90% complete UI means 90% complete application.
http://napkinlaf.sourceforge.net http://napkinlaf.sourceforge.net
- paulgerhardt 13y agoFrom that same page is the essential "Don't Make the Demo Look Done" post by Kathy Sierra: http://headrush.typepad.com/creating_passionate_users/2006/12/dont_make_the_d.html http://headrush.typepad.com/creating_passionate_users/2006/1... It drives at the same point as the original author, just from a different angle.
- blahedo 13y agoIn a related vein, the idea reminds me of a strain of computer graphics research known as "non-photorealistic rendering"[0], i.e. acknowledging that for some uses, building a full shading model and trying to mimic reality actually makes the image worse rather than better. Once you've made that realisation, you can design renderers that have flat shading or heavier outlines or any number of other features that make it look more "diagrammy". I guess that xkcd graphs (and napkinlaf) are arguably themselves instances of NPR. https://en.wikipedia.org/wiki/Non-photorealistic_rendering https://en.wikipedia.org/wiki/Non-photorealistic_rendering
- ohwp 13y agoThis is also a problem in architecture. When a photorealistic render of a building is presented to a client the client assumes it will be built just like the render (beautiful sky and green trees included).
- zimpenfish 13y agoWhereas the public, upon being presented with a photorealistic render of a building, immediately go "sh, right, as if" and start imagining the car parks and advertising hoardings and ... (cf the recent renders of "London's Garden Bridge" which were gently mocked for their "optimistic" view)
- TeMPOraL 13y ago> i.e. acknowledging that for some uses, building a full shading model and trying to mimic reality actually makes the image worse rather than better. Think all 3D computer games before, like, 2010. Part of me wishes they made this realization; the other reminds me that we wouldn't be where we are today without a decade of crappy-looking games.
- ldng 13y agoWebdevs need a napkin bootstrap theme for their MVP. Wondering how hard it would be. One would have to use CSS3 transform I guess.
- stronglikedan 13y agoI use Balsamiq for this and love it. http://balsamiq.com/products/mockups/ http://balsamiq.com/products/mockups/
- zimpenfish 13y agoI like that - akin to a live-action Balsamiq.