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I'm currently porting a game with very little UIKit (i.e. cocos2d v3 plus a couple of native UIKit elements for user interaction beyond the game), and as I unde
by terhechte 13y ago
I'm currently porting a game with very little UIKit (i.e. cocos2d v3 plus a couple of native UIKit elements for user interaction beyond the game), and as I understood it apportable is mostly for porting games. If you want to do UIKit, you need to contact them to get access to the proper SDK:
"XCode interface builder files can be decoded by Apportable. We have several flavors of UIKit available, so if you are building your app in UIKit, contact us to get an appropriate version of the SDK."
http://docs.apportable.com/supported-files.html#interface-builder-files http://docs.apportable.com/supported-files.html#interface-bu...
However, I did never really look into it. If they were to fully support UIKit, it would indeed be a great way of also supporting Android for certain types of apps.