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From an engineering standpoint, digital prototyping is a huge time saver when mocking up products. If your product will be under some physical stress it is goo
by crunchy_toast 13y ago
From an engineering standpoint, digital prototyping is a huge time saver when mocking up products.
If your product will be under some physical stress it is good to understand where the weak points exist and how to negate them. If manufacturing costs will be a major concern (eg plastic parts, tooling, and mold design) then you need to know how to reduce them.
Autodesk Inventor is a fairly easy to use option. Ansys is much better if you need to simulate how it will react in the real world and have a fat wallet for their licence costs.
I just built a book press out of bubinga and stainless; Prototyping it in Inventor allowed me to see where the weak points were in my design and make modifications that allow it to work beyond the typical load required of a book press.
- the906 12y agoSorry for jumping a reply on this reply, its not connected but all the other reply buttons are missing?.. Go check out the architecture/industrial design realm. Paper mockups, foldable concepts, foam, clay, legos....there are a myriad of techniques to create the physical form. Then if its electornic you have arduino/sparkcore/etc. etc. Sooo many ways that you can move through, whether its purely visual, 3d printing, etc. Really I'd say don't jump into the 3D modeling environment. Jump into clay/foam/blocks/glue/crafting. Spend a little time there first, then get into the more precise realm. You'll thank yourself later. Iterate and develop, its the sort of thing the creators of NEST did.