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You are assuming quality is correlated with it being a hit, this is not true at all. Thinking of Flappy Bird as an obvious example.
by Zergy 13y ago
You are assuming quality is correlated with it being a hit, this is not true at all. Thinking of Flappy Bird as an obvious example.
- xerophtye 13y agoQuality isn't just cool graphics and complex plots and all that. Dong understood how people want a game that is simple to learn but insanely difficult to master. And he understood the need to make controls simple enough (tap anywhere on the screen) so that people can play even in the subway with only one hand free. So gotta give the guy credit
- vinceguidry 13y agoFlappy Bird was extremely well-designed and was very high quality, there was a lot of work put into it. Dong Nguyen has been designing games for awhile and isn't stopping anytime soon.
- MarkTee 13y agoQuality isn't the be-all, end-all, but there's definitely a correlation. Flappy Bird wouldn't even have gotten off of the ground if there were problems with something like collision detection. Even something as simple as increasing the delay between rounds (by as little as a few seconds) could have hindered its success. The game is not without merit.