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The word "patent" means open or obvious. Technology innovators are offered an exclusive license in exchange for opening up their manufactured devices, making t
by hapless 13y ago
The word "patent" means open or obvious. Technology innovators are offered an exclusive license in exchange for opening up their manufactured devices, making their designs patent to the reader.
Game designs are open by default. They have to be, in order for players to understand them well enough to enjoy them. A quality game design will always look obvious. If it's not simple and obvious, you won't enjoy the game!
- izzydata 13y agoI don't agree with anything you just said. Seems like you took things literally that I explicitly used as a metaphor. I don't really know what you are doing.
- hapless 13y agoYou argued that game designs should not be protected, because they are easy to clone. I attempted to point out how a game design is very different from the design of a manufactured article: There are no "patents" for games because games are already "patent" (i.e. open, obvious, transparent) The seeds of a game's destruction (easy cloning) are planted inside it from its inception (an understandable and compelling gameplay concept)