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This is a great example of 'why your idea doesn't matter' 2048 managed to execute its marketing better, spreading through HackerNews and Reddit.
by smileysteve 13y ago
This is a great example of 'why your idea doesn't matter'
2048 managed to execute its marketing better, spreading through HackerNews and Reddit.
- _delirium 13y agoI don't think it was really marketing so much as price & platform: Threes is a paid iPhone game, while 2048 is a free web/iPhone clone. Generally free $x finds it easier to build traction for most x (though not all), and being free and in-browser makes it a lot easier to pass links around.
- lukesandberg 13y ago...which just proves that 2048 had a better strategy.... price and platform are a major component of marketing
- _delirium 13y agoNot necessarily one that the original game could've followed, though. Making a free clone of a popular paid game is a much better marketing situation than making the initial game free and trying to get enough traction for it to make money on the ad revenue. It's actually not clear to me that 2048 has more revenue than Threes come to think of it. 2048 has more players, but Threes gets $1.99 per player, which I doubt 2048 matches. Perhaps Threes is successfully using the following marketing strategy: make a paid game, get extra attention via a free clone, then write an essay reminding people that your paid original still exists and is the source of these clones, and use that publicity to drive sales of the original.