3 ms·
I really hope they were developers in the old Origin, pre-Renaissance days; and not developers from the EA, post-Age of Shadows days. For those not in the know
by byuu 13y ago
I really hope they were developers in the old Origin, pre-Renaissance days; and not developers from the EA, post-Age of Shadows days.
For those not in the know, much of the open-ended nature of the game was removed or destroyed in order to appeal to the popularity of MMOs such as World of Warcraft. An entire PvP-free world removed all of the danger of exploring, item insurance and infinite item durability repair removed all of the risk of carrying high-end gear, the Doom gauntlet added WoW-style dungeon grinding, power/stat scrolls brought in near-mandatory guild raiding, endless new classes brought serious balancing issues, veteran rewards chased off new players, countless new lands combined with dwindling players made the game more of a ghost town, etc. The entire game shifted from a social gathering that was a blast to explore, into a grind-fest treadmill.
I really miss the old game, but not enough to run a hacked client on a fan-made server with under 200 users that could disappear at any time.