4 ms·
That's not so much of a problem - in the long run Oculus was going to have to become profitable in some way or another, most likely by selling consumer hardware
by azernik 13y ago
That's not so much of a problem - in the long run Oculus was going to have to become profitable in some way or another, most likely by selling consumer hardware at a profit. The narratives people get afraid of are of Facebook trying to get profit through the methods of a free website: selling advertising and user data.
Given that this is a hardware product, and especially since it's one that will not yet be commoditized when Oculus releases it, I don't see this being a real problem; Apple doesn't need to sell ads or snoop your data to make enormous profits on the iPhone, for example.
To extend the smartphone analogy - I think it's more likely that when there's a popular competitor trying to undercut Oculus on price, someone is going to start trying to sell advertising or user data to pad their margins, but I think that's a pressure that exists independently of Facebook ownership.