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I've been thinking about this Facebook acquisition for a little while, and in my mind, the only play that makes sense for Facebook is to become the login gatewa
by daenz 13y ago
I've been thinking about this Facebook acquisition for a little while, and in my mind, the only play that makes sense for Facebook is to become the login gateway to Oculus games.
For many Windows games, there's Windows Live...a social-ish, login service that you literally have to register and sign in with in order to play the game. You cannot opt out. If Facebook became this... "Sign in with Facebook"... for all commercial Oculus games, they would have a guaranteed mindshare on the future younger generations of gamers.
And becoming just the gatekeepers would more or less let them be hands-off with the actual Oculus direction as a company, which is in line with what's been said so far.
- nilved 13y agoIf you needed a Facebook account to use the Rift, I would avoid it like I do every other service that requires a Facebook account.
- danabramov 13y agoThis doesn't make sense at all. Imagine the new generation goes purely VR and doesn't use the “old web” for entertainment. What would be the point of “Login with Facebook“ if those kids don't use the web anyway? This is a very narrow vision.
- daenz 13y agoYou sound like you've never used a mandatory social login for a game. I never go to https://login.live.com https://login.live.com but I have an account...one I had to create to play a game. I receive in-game messages and friend requests during game sessions. Take a look at the Games for Windows - LIVE feature set and tell me that isn't a social network that Facebook would want a part of: http://en.wikipedia.org/wiki/Games_for_Windows_%E2%80%93_Live#Games_for_Windows_.E2.80.93_Live_features http://en.wikipedia.org/wiki/Games_for_Windows_%E2%80%93_Liv... I'm not limiting the vision of Oculus...the sky is the limit. But I think the play for Facebook's immediate involvement will be similar to Games for Windows. Social gaming data is actionable to the Facebook business.