3 ms·
Right now its just OpenGL, glsl, C++ - most of the generation occurs in GLSL, and the rest is basically rendering fullscreen quads. There is a potential for im
by gavanwoolery 13y ago
Right now its just OpenGL, glsl, C++ - most of the generation occurs in GLSL, and the rest is basically rendering fullscreen quads. There is a potential for improvement with something like Mantle because there are so many requests sent to the GPU.