4 ms·
Is the Oculus Rift sexist?
- kldavis4 13y agoLink-baity title, but article makes some interesting points. More accurate title would've been: Is the Oculus Tailored to Male Visual Processing.
- jgrahamc 13y agoThis is a very interesting article about differences between the sexes causing differences in 3D perception and the implications for making technology that works well for men and women. Unfortunately, the title and last paragraph are horrible. There's just no good reason (other than link bait) to use the word 'sexist' in this context.
- mynewwork 13y agoI had the exact same experience. Eye-rolled at the title but clicked anyway and was pleasantly surprised to find a really interesting bit of research in the actual article. Semi-related, I've lost my ability to flag things on HN. Did something about karma levels needed change or did I just lose it at the whim of some mod? (I have a tendency to flag items with headlines like this, although this article is HN worthy).
- atom-morgan 13y agoSame response here but the article title is still misleading. There may be differences in experience between two genders but it's not sexist.
- Angostura 13y agoFascinating read. In summary, the author's research seems to show that males tend to rely more on motion parallax to judge depth, while females have a greater reliance on 'shape from shading' - the minute difference in shading that occurs when you move your head about. Since current systems rely on the former, and shape from shading is damn tricky to handle with real-time head movements, women on average are more likely to feel sick in contemporary simulators.
- tlb 13y agoInteresting. It suggests an opportunity: a startup making an immersive 3D system optimized for the female visual system. Perhaps these folks will nail it: http://technicalillusions.com/ http://technicalillusions.com/