3 ms·
Why not use v8 and make the runtime run "everywhere"? Edit: Sorry, just realised the development is done in Objective-C.
by checker659 13y ago
Why not use v8 and make the runtime run "everywhere"?
Edit: Sorry, just realised the development is done in Objective-C.
- sanxiyn 13y agoV8 only has C++ API which makes it quite inconvinient to use if you aren't using C++.
- phoboslab 13y agov8 also doesn't have an interpreter mode, just a compiler. On iOS you can't allocate writable+executable memory, so you can't use v8. As I mentioned in another thread, I currently have a toy project that implements most of the Canvas2D API in plain C. Maybe this will amount to something some day.
- checker659 13y agoAFAIK, you can turn off JIT compilation in v8, isn't that true?
- sanxiyn 13y agoNo, you can't turn off JIT compilation in V8. V8 has no not-JIT execution engine.