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We first spoke to prospective users about germ.io and everyone "felt" the problem (managing ideas and building on them till they get to execution) - but they th
by qvikr 13y ago
We first spoke to prospective users about germ.io and everyone "felt" the problem (managing ideas and building on them till they get to execution) - but they thought it was too big a problem to be solved through software. But at that point we were only looking to see if the problem we were trying to solve was real - not fit our solution in.
Once you know you're solving a problem that exists, you can't figure out fit by just talking to people - you need to throw out a (crappy) version and let real people play. We don't have the time/ $$s to spend months and THEN know we don't have a fit. So decided to roll out an MDP in pre-beta cycles called "Omega's" (story: blog.germ.io/wtfs-an-omega/). In the last week, we've had over 800 signups and 200 users we've opened access to, so I guess the challenge is to build -> ship -> iterate.
The family and friends you talk to before you have a prototype are the people who'd tell you they think your stuff is cool, but would never take their wallets out if they weren't doing you a personal favor. Their word and opinion isn't really worth much.