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The problem with VR is that the friction point occurs as soon as you have to put something on your face. This isn't so bad if you're a gamer, or you're at home
by interpol_p 13y ago
The problem with VR is that the friction point occurs as soon as you have to put something on your face.
This isn't so bad if you're a gamer, or you're at home and wanting to experience some entertainment (similar to wearing headphones). But I can't see this style of VR changing the computing landscape the same way mobile computers have.
So if Facebook comes up with VR that doesn't involve covering your eyes, that's great. But that has little to nothing to do with what they acquired in Oculus.
The fact that every VR example given by Facebook so far sounds super contrived (seeing a virtual doctor, really?) doesn't give me hope that they know where VR can be really effective — a small subset of entertainment.