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I don't get it... how else do they think a consumer version would ever be manufactured? I imagine manufacturing thousands of consumer grade custom tiny high def
by thenmar 13y ago
I don't get it... how else do they think a consumer version would ever be manufactured? I imagine manufacturing thousands of consumer grade custom tiny high definition displays would approach a billion dollars alone. What did these guys expect, another kickstarter? If anything, Facebook has just created the best chance yet that their dreams will come true.
- pfraze 13y agoThe $76MM series B, plus the pedigree gained by Carmack, seemed to suggest capital wasn't impossible to get.
- marknutter 13y ago$76M is a bit short of $2B. Also, Oculus now has access to word class legal, PR, and marketing teams via Facebook. A lot of the money that would have been sunk into basic administrative expenses can now go directly toward product engineering.
- pfraze 13y agoRight, but it doesn't follow that a purchase by Facebook is the right choice. You take investment, you're choosing your partners and your owners. It matters to me that Facebook was the one they chose.
- TheCraiggers 13y agoJust like every other consumer device? 1) Loans 2) Personal cash (last I know, Carmack was loaded) 3) Investment (Kickstarter / preorders being one form of this) Or some combination thereof. Surely you didn't think every single new device comes from a extremely large corporation.
- thenmar 13y agoLoans or personal cash are orders of magnitude away from the necessary funds. The only option was investment. Oculus needed at least hundreds of millions of dollars to make a consumer version happen any time soon. Companies like Uber, Pinterest, and Spotify can raise that kind of VC money. Hardware startups banking on an uncertain revolution in video gaming and depending on unproven developer & console company support cannot.