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Gamers do care about that kind of thing - they have a personal relationship with brands like Sony, Microsoft, and the major game studios. They have a history, a
by shubb 13y ago
Gamers do care about that kind of thing - they have a personal relationship with brands like Sony, Microsoft, and the major game studios. They have a history, as a group, of getting cartoonishly upset with those brands.
Rift is going into competition against entrenched gaming brands like Sony. I believe that Sony is too risk averse to invent something like Oculus, but they are certainly skilled enough to clone it but better, rapidly.
If Oculus is launching a second best product against companies that already own the market, they need to be percieved as David vs Goliath. Now they are not.
- deleted 13y ago[deleted]
- stormcrowsx 13y agoThey need to be perceived as David vs Goliath only to fulfill your desires, but it has nothing to do with whether or not they will be successful. Gamers do not care about the holiness or honor of a company, that's hacker culture. The only loyalty they have to a company is if that company continues to make stuff they want to play. Gamers want a good experience and that's it. Look at how good EA does despite having oppressive DRM and a horrible history of customer service.
- shubb 13y agoYou are reading my post as very emotionally driven. As a non-gamer, and non-VR headset buyer, I am reading about this the same way you might read about defense companies. You, and the parent post, believe that gamers as a market, unlike sell phone consumers, buy on purely pragmatic grounds. Given that more money is spent on game advertising than game development, I would say the industry money disagrees.
- muraiki 13y agoSony unveiled their VR headset recently: http://www.playstationlifestyle.net/2014/03/23/gdc-2014-hands-on-project-morpheus-sonys-vr-headset/ http://www.playstationlifestyle.net/2014/03/23/gdc-2014-hand...