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I don't see why gamers would care who owns it. I'm interested in the Oculus Rift and I don't care if it was McDonald's that made it, if it works good they'll g
by stormcrowsx 13y ago
I don't see why gamers would care who owns it. I'm interested in the Oculus Rift and I don't care if it was McDonald's that made it, if it works good they'll get my business.
- Morgawr 13y agoGamers are very sensitive to this type of stuff. There has been previous malcontent in the gaming scene about major corporations like EA or Activision acquiring smaller independent studios. There's a general trend of criticism towards "casual" games, especially from the core "old school" gamers, there's constant bickering between PC and Console world, and even intra-wars between various consoles and fans. It's a very active and rebellious scene and gamers enjoy direct relationships with studios like Valve, CDProjekt, Mojang, etc etc, those "big" studios who still operate independently and directly listen to their audience and target instead of trying to monetize everything to maximize income.
- TarpitCarnivore 13y ago> There has been previous malcontent in the gaming scene about major corporations like EA or Activision acquiring smaller independent studios. And for every post about how EA is the devil, they continue to sell games hand over fist. I think the gaming community has a perception that they're far larger than they are. And at the end of the day if a product, or game, is good they're going to buy it.
- noonespecial 13y agoIt doesn't matter at all if gamers care or not. Game devlopers on the other hand... If Oculus misses out (or even arrives late) to the "Doom of VR"), they are, well, doomed.
- stormcrowsx 13y agoDevs will make games for whatever platform people have the hardware for. They aren't going to care either. A lot of devs are not fans of Microsoft but I'll be damned if there isn't a shit ton of software for Windows out there.
- shubb 13y agoGamers do care about that kind of thing - they have a personal relationship with brands like Sony, Microsoft, and the major game studios. They have a history, as a group, of getting cartoonishly upset with those brands. Rift is going into competition against entrenched gaming brands like Sony. I believe that Sony is too risk averse to invent something like Oculus, but they are certainly skilled enough to clone it but better, rapidly. If Oculus is launching a second best product against companies that already own the market, they need to be percieved as David vs Goliath. Now they are not.
- deleted 13y ago[deleted]
- stormcrowsx 13y agoThey need to be perceived as David vs Goliath only to fulfill your desires, but it has nothing to do with whether or not they will be successful. Gamers do not care about the holiness or honor of a company, that's hacker culture. The only loyalty they have to a company is if that company continues to make stuff they want to play. Gamers want a good experience and that's it. Look at how good EA does despite having oppressive DRM and a horrible history of customer service.
- shubb 13y agoYou are reading my post as very emotionally driven. As a non-gamer, and non-VR headset buyer, I am reading about this the same way you might read about defense companies. You, and the parent post, believe that gamers as a market, unlike sell phone consumers, buy on purely pragmatic grounds. Given that more money is spent on game advertising than game development, I would say the industry money disagrees.
- muraiki 13y agoSony unveiled their VR headset recently: http://www.playstationlifestyle.net/2014/03/23/gdc-2014-hands-on-project-morpheus-sonys-vr-headset/ http://www.playstationlifestyle.net/2014/03/23/gdc-2014-hand...