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Ah yes, I'm sure designers will just love to write their scripts in raw bytecode. This section is somewhat important: http://gameprogrammingpatterns.com/byteco
by namuol 13y ago
Ah yes, I'm sure designers will just love to write their scripts in raw bytecode.
This section is somewhat important: http://gameprogrammingpatterns.com/bytecode.html#how-is-the-bytecode-generated http://gameprogrammingpatterns.com/bytecode.html#how-is-the-...
While you're at it, you'll probably want to write some debugging tools since your designers are bound to dream up some complicated scripts you never imagined your system needing to handle...
- Marazan 13y agoThey will write them in FORTH and they will like it!