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Love the sprite work to fit each of the numbers into 8-pixel-wide sprites. (The sample screenshot lacking what would be a rather chunky 256 may not be a coinci
by T-hawk 13y ago
Love the sprite work to fit each of the numbers into 8-pixel-wide sprites. (The sample screenshot lacking what would be a rather chunky 256 may not be a coincidence.) The 2600 has no text or character capabilities, so the only way to display numbers is to use its very few hardware sprites, and there aren't enough to write out each digit in its own sprite.
- chesterbr 13y agoGlad you liked it! I spent some (fun) time to squeeze the different width tiles in ways that would work well on different sizes, some working better than the others. If someone wants to improve upon it (the tiles are human-editable here: https://github.com/chesterbr/2048-2600/blob/master/tilegen.rb https://github.com/chesterbr/2048-2600/blob/master/tilegen.r...), I'd be happy to take a look!