38 ms·
It's a simulation - if you ignore your opponent and assume perfect execution, the result of build orders is deterministic within pretty close bounds. There are
by maytsch 13y ago
It's a simulation - if you ignore your opponent and assume perfect execution, the result of build orders is deterministic within pretty close bounds. There are a number of tools around to do this, here is an online version showing the build order mentioned in the article:
http://www.sc2planner.com/#Zaaaap8oDaCoDjp3oFaaaaaoDaahcjoHjflllllll http://www.sc2planner.com/#Zaaaap8oDaCoDjp3oFaaaaaoDaahcjoHj...
And just for fun, a more optimized version using a 13 pool in place of the 11 overpool to get the seventh roach 4 seconds earlier:
http://www.sc2planner.com/#ZaaajaaaaoFaaaoDaacjhoHjflllllll http://www.sc2planner.com/#ZaaajaaaaoFaaaoDaacjhoHjflllllll
If you're looking for a current GA build order optimizer, SCFusion is probably the best one: https://github.com/Carbon-12/SCFusion https://github.com/Carbon-12/SCFusion
- Strom 13y agoSCFusion is nowhere near as good & maintained as WizardOfWin [1], which I've built. Although SCFusion is open-source, which may be a bonus point for some. [1] http://www.wizardofwin.com http://www.wizardofwin.com
- maytsch 13y agoSo how's your version better? Any new ideas to implement cross-over or make solutions more robust? Being open source is certainly an advance if you're mainly interested in the technical underpinnings...