4 ms·
There is probably a bug, I manage to have a '4096' tile. The sum of all tiles should always be 2048 if I understand the rules correctly.
by Rexxar 13y ago
There is probably a bug, I manage to have a '4096' tile. The sum of all tiles should always be 2048 if I understand the rules correctly.
- vezzy-fnord 13y agoYou can get higher ones like 8192 as well. I'm not sure if it's a bug or a deliberate mechanic to make the game more difficult by being able to cluster more tiles that inevitably need division.
- windsurfer 13y agoIf it didn't do this, there would be no way to split the numbers any lower than 512 on a rectangular grid.
- Rexxar 13y agoIndeed, but it should be explained in the rules then. How to play: Use your arrow keys to move the tiles. When two tiles with the same number touch, they merge into one! Edge tiles that don't merge will split into two tiles! It seems a new 2048 tile is added when no split is performed during a move.
- DougBTX 13y agoEvery time you move, another tile gets added to the board. In the original version, it would usually be a 2 which gets added on every move (larger depending on how well you are doing). In this version, a 2048 tile gets added every time you move, if you combine them together you get bigger numbers.
- josephwegner 13y agoNot a bug. The difficult piece in this version is that the tiles multiply so fast. I kept the merging to get larger numbers, because I think it makes it harder - if you don't manage those tiles well, they become so large they only work against you.