5 ms·
One of the reasons the App Store prices are so low is that there is no “try before you buy”. If I test a piece of software for a month and find it useful, I wi
by sorbits 17y ago
One of the reasons the App Store prices are so low is that there is no “try before you buy”.
If I test a piece of software for a month and find it useful, I will pay a reasonable price to keep using it.
If I read a paragraph written by the author and view a screenshot, no way I am going to put down more than a few bucks to test if this software is actually useful to me.
- m_eiman 17y agoThat's why there's a lot of "Lite" versions of games and apps in the Store. It'd be great if Apple added a shareware option in the store - e.g. let the developer set a price and the number of days before the user has to pay to continue using it. Shouldn't even be very hard to implement, since they've got pretty much total control of what can run on the devices already (if we ignore the fairly small percentage of jailbreaked devices, but they can run pirated apps anyway).
- pavel_lishin 17y agoI really wish there were. I paid $5 for Tetris, and I dislike it immensely, and wish I could get a refund. Oh, well. At least it's only $5. :P
- antidaily 17y agoFeel the same way about Ms Pac-Man. Controls are horrendous - but it looked great in the screenshots so I bought it.