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I wouldn't bother - Crosswalk does the job great for Android: https://crosswalk-project.org/ https://crosswalk-project.org/ It's based on Chrome for Android s
by AshleysBrain 13y ago
I wouldn't bother - Crosswalk does the job great for Android:
https://crosswalk-project.org/ https://crosswalk-project.org/
It's based on Chrome for Android so you have a fully-featured browser engine available. iOS is the only platform where there isn't a good GPU-accelerated browser engine available that can run native apps, hence the use case. (P.S. we hope to support Ejecta in Construct 2 officially soon!)
- TazeTSchnitzel 13y agoWait, Chrome? With its horribly slow 2D acceleration and aliasing? Why would you want that for your game?
- AshleysBrain 13y agoChrome for Android has GPU-accelerated 2D canvas and WebGL support now, and it's great for browser games! Probably the best mobile browser in fact.
- octopus 13y agoFrom my own experience Crosswalk gives you about 60 fps for simple canvas based games on Android 4.3 and 4.4. It is an interesting framework to use.
- deleted 13y ago[deleted]