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I'm not sure the intention of the code was it for it to be shared on the public internet in plain view without people paying the $20/month subscription. This s
by AdamGibbins 13y ago
I'm not sure the intention of the code was it for it to be shared on the public internet in plain view without people paying the $20/month subscription. This strategy was an awesome move for Epic Games, please don't make them regret it with stunts like this.
The EULA explicitly says it is forbidden to distribute with non-license holders: https://www.unrealengine.com/eula https://www.unrealengine.com/eula
See 1b.
- venomsnake 13y agoThe cat is out of the bag. Anyway I doubt that this was unforeseen by the Epic team. Somebody was bound to make honest mistake with permissions sooner or later. You just cannot expect a few thousand licensees to not screw up all of the time. And once is all that is needed. Their are lawyered up enough to prevent anyone from profiting from their IP on the major distribution channels.
- AdamGibbins 13y agoAbsolutely, but that doesn't make this OK. It looks intentional, the way its been committed under a single commit etc, Epic would have prevented public forking.
- tinco 13y agoIt is intentional. The github user has no other activity, and it's an involving conscious process to set the Unreal Engine repository to public.