5 ms·
I think some of the replies here are missing the point. 5% could be huge, sure. You would think it would absolutely dwarf the $20. So why risk missing the next
by jere 13y ago
I think some of the replies here are missing the point. 5% could be huge, sure. You would think it would absolutely dwarf the $20.
So why risk missing the next Minecraft for a measly $20?
- a8000 13y agoIf there are enough teenagers like me, that dreamed of making there own game and researched game engines only to find that there weren't really any available for (almost) free, that could potentially be a nice enough additional revenue stream. I.e. amateur programmers, that want to play with an engine and probably will never release a commercial game.