3 ms·
That's just it, though. It's the exact same number of pixels. It's a single 1080p screen divided in two.
by mortenjorck 13y ago
That's just it, though. It's the exact same number of pixels. It's a single 1080p screen divided in two.
- higherpurpose 13y agoYou lose some performance with V-sync, which is necessary.
- mehwoot 13y agoNumber of pixels isn't the primary cost of rendering, unless you are using ray tracing.
- moistgorilla 13y agoyou are rendering from two different angles. its not the same as taking one rendered frame and cutting it in half