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While this may be convenient for developers, I doubt gamers are going to want to see the same rehashed textures, objects and effects with each game they purchas
by QuiteMouse 13y ago
While this may be convenient for developers, I doubt gamers are going to want to see the same rehashed textures, objects and effects with each game they purchase. Reusing art assets - to me - just sounds lazy. Like something you'd find in one of those poor 'Game Creator' apps.
- andybak 13y agoI've heard this kind of comment about reusable content throughout my career in many different contexts and it's always equally true and false. Here's the reasons I think you need to be a little bit more nuanced on this topic: a) Sometimes it doesn't matter - The plate and chair in the background don't need to be invented from scratch everytime b) Sometimes it's just a starting point. You won't know it's library content because it's been edited, enhanced or used in new ways. c) Sometimes it's just part of a bigger whole. You're not going to notice the brushed aluminum bump map when it's combined with the libraries 'scratched specular map' and a few other ingredients - a cook isn't cheating when he uses bouquet garni or a garam masala from the catering supplier.