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Has anyone used it for coding?
by tsenkov 13y ago
Has anyone used it for coding?
- atom-morgan 13y agoI was just thinking about this the other day. How weird would it be to have a technical interview for a job where you and the employer both hook up via OR, walk up to a virtual computer, and start coding at a computer inside the game? Things are about to get crazy.
- Cacti 13y agoI'm interesting in this too. My guess is you'd really need good, light, haptic gloves to make this work... certainly you will need the same sort of precision and physical feedback you have now with a physical keyboard, even if you're not primarily using it for traditional typing.
- throwaway2048 13y agowhy not just use a real keyboard?
- grandmaster789 13y agoThe DK1's resolution is way too low for reading large amounts of text, and I'm somewhat skeptical that the DK2 is good enough to be used as a monitor replacement. Different applications that place less emphasis on text may be a better fit for VR - think photoshop and autocad for a start.
- pjspycha 13y agoThis. There is an article by Michael Abrash that goes into good detail about this: http://blogs.valvesoftware.com/abrash/when-it-comes-to-resolution-its-all-relative/ http://blogs.valvesoftware.com/abrash/when-it-comes-to-resol... quoted: "Given which, the obvious question is: how high does VR resolution need to go before it’s good enough? I don’t know what would be ideal, but getting to parity with monitors in terms of pixel density seems like a reasonable target. Given a 90-degree field of view in both directions, 4K-by-4K resolution would be close to achieving that, and 8K-by-8K would exceed it."