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I look at the loading scenes in GTAV and I wish the game looked like that, rather than the 'uncanny valley' that it is. Borderlands II is a great example of no
by radiorental 13y ago
I look at the loading scenes in GTAV and I wish the game looked like that, rather than the 'uncanny valley' that it is.
Borderlands II is a great example of not trying to do something you cant, instead it has great art that you can lose yourself in.